Commit f1dbca01 authored by Aneta Steimarova's avatar Aneta Steimarova

#865 SK number assets fixed

parent 9a5ddf68
......@@ -304,26 +304,26 @@ public class SafeAssets {
public static final String EIGHT_SK = COMMON + SFX_PATH + NUMBERS + SK + "8.mp3";
public static final String NINE_SK = COMMON + SFX_PATH + NUMBERS + SK + "9.mp3";
public static final String TEN_SK = COMMON + SFX_PATH + NUMBERS + SK + "10.mp3";
public static final String ELEVEN_SK = COMMON + SFX_PATH + NUMBERS + CS + "11.mp3";
public static final String TWELVE_SK = COMMON + SFX_PATH + NUMBERS + CS + "12.mp3";
public static final String THIRTEEN_SK = COMMON + SFX_PATH + NUMBERS + CS + "13.mp3";
public static final String FOURTEEN_SK = COMMON + SFX_PATH + NUMBERS + CS + "14.mp3";
public static final String FIVETEEN_SK = COMMON + SFX_PATH + NUMBERS + CS + "15.mp3";
public static final String SIXTEEN_SK = COMMON + SFX_PATH + NUMBERS + CS + "16.mp3";
public static final String SEVENTEEN_SK = COMMON + SFX_PATH + NUMBERS + CS + "17.mp3";
public static final String EIGHTEEN_SK = COMMON + SFX_PATH + NUMBERS + CS + "18.mp3";
public static final String NINETEEN_SK = COMMON + SFX_PATH + NUMBERS + CS + "19.mp3";
public static final String TWENTY_SK = COMMON + SFX_PATH + NUMBERS + CS + "20.mp3";
public static final String TWENTYONE_SK = COMMON + SFX_PATH + NUMBERS + CS + "21.mp3";
public static final String TWENTYTWO_SK = COMMON + SFX_PATH + NUMBERS + CS + "22.mp3";
public static final String TWENTYTHREE_SK = COMMON + SFX_PATH + NUMBERS + CS + "23.mp3";
public static final String TWENTYFOUR_SK = COMMON + SFX_PATH + NUMBERS + CS + "24.mp3";
public static final String TWENTYFIVE_SK = COMMON + SFX_PATH + NUMBERS + CS + "25.mp3";
public static final String TWENTYSIX_SK = COMMON + SFX_PATH + NUMBERS + CS + "26.mp3";
public static final String TWENTYSEVEN_SK = COMMON + SFX_PATH + NUMBERS + CS + "27.mp3";
public static final String TWENTYEIGHT_SK = COMMON + SFX_PATH + NUMBERS + CS + "28.mp3";
public static final String TWENTYNINE_SK = COMMON + SFX_PATH + NUMBERS + CS + "29.mp3";
public static final String THIRTY_SK = COMMON + SFX_PATH + NUMBERS + CS + "30.mp3";
public static final String ELEVEN_SK = COMMON + SFX_PATH + NUMBERS + SK + "11.mp3";
public static final String TWELVE_SK = COMMON + SFX_PATH + NUMBERS + SK + "12.mp3";
public static final String THIRTEEN_SK = COMMON + SFX_PATH + NUMBERS + SK + "13.mp3";
public static final String FOURTEEN_SK = COMMON + SFX_PATH + NUMBERS + SK + "14.mp3";
public static final String FIVETEEN_SK = COMMON + SFX_PATH + NUMBERS + SK + "15.mp3";
public static final String SIXTEEN_SK = COMMON + SFX_PATH + NUMBERS + SK + "16.mp3";
public static final String SEVENTEEN_SK = COMMON + SFX_PATH + NUMBERS + SK + "17.mp3";
public static final String EIGHTEEN_SK = COMMON + SFX_PATH + NUMBERS + SK + "18.mp3";
public static final String NINETEEN_SK = COMMON + SFX_PATH + NUMBERS + SK + "19.mp3";
public static final String TWENTY_SK = COMMON + SFX_PATH + NUMBERS + SK + "20.mp3";
public static final String TWENTYONE_SK = COMMON + SFX_PATH + NUMBERS + SK + "21.mp3";
public static final String TWENTYTWO_SK = COMMON + SFX_PATH + NUMBERS + SK + "22.mp3";
public static final String TWENTYTHREE_SK = COMMON + SFX_PATH + NUMBERS + SK + "23.mp3";
public static final String TWENTYFOUR_SK = COMMON + SFX_PATH + NUMBERS + SK + "24.mp3";
public static final String TWENTYFIVE_SK = COMMON + SFX_PATH + NUMBERS + SK + "25.mp3";
public static final String TWENTYSIX_SK = COMMON + SFX_PATH + NUMBERS + SK + "26.mp3";
public static final String TWENTYSEVEN_SK = COMMON + SFX_PATH + NUMBERS + SK + "27.mp3";
public static final String TWENTYEIGHT_SK = COMMON + SFX_PATH + NUMBERS + SK + "28.mp3";
public static final String TWENTYNINE_SK = COMMON + SFX_PATH + NUMBERS + SK + "29.mp3";
public static final String THIRTY_SK = COMMON + SFX_PATH + NUMBERS + SK + "30.mp3";
//======== SOUNDS NUMBERS DE =============
public static final String ONE_DE = COMMON + SFX_PATH + NUMBERS + DE + "1.mp3";
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment