Commit d4c53e66 authored by Matyáš Latner's avatar Matyáš Latner

#5 Prepared application for German language

parent d9abb514
language_system=Systémový jazyk
language_czech=Čeština
language_slovak=Slovenština
language_german=Němčina
system_exit=Konec
system_retry=Znovu
......
language_system=Systemsprache
language_czech=Tschechisch
language_slovak=Slowakisch
language_german=Deutsch
system_exit=Verlassen
system_retry=Wieder
zipassetloader_error=Fehler: Nicht, um zusätzliche Daten Download! Bitte überprüfen Sie Ihre Internetverbindung.
mainmenu_games=Spiele
mainmenu_halloffame=Ruhmeshalle
mainmenu_statistics=Statistiken
mainmenu_encyclopedia=Enzyklopädie
mainmenu_preferences=Einstellung
mainmenu_about=Über die App
mainmenu_logout=Abmelden
mainmenu_screendebug=Debug Screen
gamedifficulty_easy=Leicht
gamedifficulty_medium=Mittel
gamedifficulty_hard=Schwierig
victoryscreen_button_replay=Nochmal spielen
victoryscreen_button_changegame=Anderes Spiel
game_robbery_title=Räuber
game_kidnapping_title=Entführung
game_pursuit_title=Verfolgung
game_night_watch_title=Wache
game_shooting_range_title=Schießstand
game_in_the_darkness_title=Im Dunkeln
language_system=Systémový jazyk
language_czech=Čeština
language_slovak=Slovenčina
language_german=Nemčina
system_exit=Koniec
system_retry=Znovu
......
......@@ -54,18 +54,18 @@ game_robbery_rule_cc0cc0t=Pokud přijde člověk, který bude mít <b>{0}{1}</b>
game_robbery_rule_cccc=Lupič bude mít <b>{0}{1}</b> a\u00A0<b>{2}{3}</b>.
game_robbery_rule_cacc=Lupič bude mít na sobě něco <b>{0}ého</b> a\u00A0 bude mít <b>{1}{2}</b>.
game_robbery_rule_caca=Lupič bude mít na sobě něco <b>{0}ého</b> a\u00A0 něco <b>{1}ého</b>.
game_robbery_rule_bx0bx=Lupič bude mít <b>stejný {0}</b> jako člověk, který přijde před ním.
game_robbery_rule_bx0bx=Lupič bude mít <b>stejn{0}</b> jako člověk, který přijde před ním.
game_robbery_rule_bc1bc=Lupič bude mít <b>stejn{0}</b> jako člověk, který přijde <b>ob\u00A0jednoho člověka před ním</b>.
game_robbery_rule_cc0notcc=Lupič <b>nebude</b> mít <b>{0}{1}</b> a\u00A0člověk, který přijde před ním, <b>bude</b> mít na sobě <b>{2}{3}</b>.
game_robbery_rule_cc1cc=Lupič bude mít <b>{0}{1}</v> a\u00A0přijde <v>ob jednoho člověka</b> po člověku, který bude mít <b>{2}{3}</b>.
game_robbery_rule_cc1cc=Lupič bude mít <b>{0}{1}</b> a\u00A0přijde <b>ob jednoho člověka</b> po člověku, který bude mít <b>{2}{3}</b>.
game_robbery_rule_ca1cc=Lupič bude mít <b>{0}{1}</b> a\u00A0člověk, který přijde ob jednoho člověka před ním, bude mít na sobě nějaké <b>{2}é oblečení</b>.
game_robbery_rule_bc2bc=Lupič bude mít <b>stejn{0}</b> jako člověk, který přijde <b>ob\u00A0dva lidi před ním</b>.
game_robbery_rule_cc1notcc=Lupič <b>nebude</b> mít <b>{0}{1}</b> a\u00A0člověk, který přijde ob jednoho člověka před ním, <b>bude</b> mít na sobě <b>{2}{3}</b>.
game_robbery_rule_cc1notca=Lupič <b>nebude</b> mít na sobě <b>nic {0}ého</b> a\u00A0člověk, který přijde ob jednoho člověka před ním, <b>bude</b> mít na sobě <b>{1}{2}</b>.
game_robbery_rule_cccccc=Lupič bude mít <b>{0}{1}</b>, <b>{2}{3}</b> a\u00A0<b>{4}{5}</b>.
game_robbery_rule_cc2cc=Lupič bude mít <b>{0}{1}</v> a\u00A0přijde <v>ob dva lidi</b> po člověku, který bude mít <b>{2}{3}</b>.
game_robbery_rule_cc2cc=Lupič bude mít <b>{0}{1}</b> a\u00A0přijde <b>ob dva lidi</b> po člověku, který bude mít <b>{2}{3}</b>.
game_robbery_rule_cc0notcc0t=Pokud přijde člověk, který bude mít <b>{0}{1}</b> a\u00A0po něm člověk, který <b>nebude</b> mít <b>{2}{3}</b>, tak <b>další v pořadí je zloděj</b>.
game_robbery_rule_cc0notca0t=Pokud přijde člověk, který bude mít <b>{0}{1}</b> a\u00A0po něm člověk, který <b>nebude</b> mít <b>nic {2}ého</b>, tak <b>další v pořadí je zloděj</b>.
game_robbery_rule_cc0cc0cc=Pokud přijde člověk, který bude mít <b>{0}{1}</b> a\u00A0po něm člověk, který bude mít <b>{2}{3}</b>, tak další v pořadí je zloděj, pokud má na sobě <b>{4}{5}</b>.
......
game_robbery_score=Richtig identifizier:
game_robbery_averagescore=Durchschnittlich identifiziert:
game_robbery_loadingtext=Lies dir zu Beginn des Spiels durch, wie du den Räuber erkennst. Merke ihn dir. \nBeobachte di leute, die den Raum betreten, und markiere mit einer Berührung den Räuber.
game_robbery_victorytext_threestars=Mit einer solchen Wache braucht die Bank nicht einmal einen Tresor.
game_robbery_victorytext_twostar=Deinen Namen pfeifen langsam schon \ndie Elstern von den Dächern.
game_robbery_victorytext_onestar=Die Frage ist, ob der Tresor halb voll, \noder halb leer geblieben ist.
game_robbery_victorytext_gameover=Du bist bei den Räubern eindeutig der beliebteste Wächter.\nWenn du trainierst, werden sie bald Angst vor dir haben.
game_robbery_victorytext_stats=Du hast {0} Besucher richtig <b>{1}/{2}</b>.
game_robbery_victorytext_stats_identification=identifiziert
game_robbery_victorytext_stats_identification_male=identifiziert
game_robbery_victorytext_stats_identification_female=identifiziert
game_robbery_color_red=rot
game_robbery_color_green=grün
game_robbery_color_blue=blau
game_robbery_color_brown=braun
game_robbery_color_grey=grau
game_robbery_color_orange=orang
game_robbery_color_purple=violett
game_robbery_color_pink=pink
game_robbery_color_yellow=gelb
game_robbery_color_black=schwarz
game_robbery_color_white=weiß
game_robbery_attribute_topattribute=Kleidung oben
game_robbery_attribute_bottomattribute=Kleidung unten
game_robbery_attribute_fpantsattribute=e Damenhose
game_robbery_attribute_fskirtattribute=en Rock
game_robbery_attribute_mpantsattribute=e Herrenhose
game_robbery_attribute_mshortsattribute=e kurze Hose
game_robbery_attribute_fhatattribute=en Damenhut
game_robbery_attribute_mhatattribute=en Herrenhut
game_robbery_attribute_fshirtattribute=es Damenhemd
game_robbery_attribute_fsweaterattribute=en Damenpullover
game_robbery_attribute_fvestattribute=es Damenunterhemd
game_robbery_attribute_fcoatattribute=en Damenmantel
game_robbery_attribute_msweaterattribute=en Herrenpullover
game_robbery_attribute_mvestattribute=es Herrenunterhemd
game_robbery_attribute_mcoatattribute=en Herrenmantel
game_robbery_attribute_mshirtattribute=es Herrenhemd
game_robbery_attribute_fglassesattribute=Damenbrille
game_robbery_attribute_fglassesattribute_forced=e Damenbrille
game_robbery_attribute_mglassesattribute=Herrenbrille
game_robbery_attribute_mglassesattribute_forced=e Herrenbrille
game_robbery_attribute_fbraidshairattribute=en Zopf
game_robbery_attribute_flonghairattribute=e lange Haare
game_robbery_attribute_mhairattribute=e kurze Haare
game_robbery_attribute_fbeadsattribute=e Halskette
game_robbery_attribute_fscarfattribute=es Damentuch
game_robbery_attribute_mscarfattribute=es Herrentuch
game_robbery_attribute_mtieattribute=e Krawatte
game_robbery_rule_ca0cc0t=Wenn ein Mensch kommt, der irgendein <b>{0}es Kleidungsstück</b> trägt und nach ihm ein Mensch, der <b>{1}{2}</b> hat, dann <b>ist der nächste in der Reihe der Verbrecher</b>.
game_robbery_rule_cc0cc0t=Wenn ein Mensch kommt, der <b>{0}{1}</b> hat und nach ihm ein Mensch, der <b>{2}{3}</b> hat, dann <b>ist der nächste in der Reihe der Verbrecher</b>.
game_robbery_rule_cccc=Der Einbrecher hat <b>{0}{1}</b> und <b>{2}{3}</b>.
game_robbery_rule_cacc=Der Einbrecher trägt etwas <b>{0}es</b> und hat <b>{1}{2}</b>.
game_robbery_rule_caca=Der Einbrecher trägt etwas <b>{0}es</b> und etwas <b>{1}es</b>.
game_robbery_rule_bx0bx=Der Einbrecher hat XXX <b>gleich{0}</b> wie der Mensch, der vor ihm kommt.
game_robbery_rule_bc1bc=Der Einbrecher hat XXX <b>gleich{0}</b> wie der Mensch, der <b>um einen vor ihm</b> kommt.
game_robbery_rule_cc0notcc=Der Einbrecher hat <b>kein {0}{1}</b> und der Mensch, der vor ihm kommt, <b>trägt {2}{3}</b>.
game_robbery_rule_cc1cc=Der Einbrecher hat <b>{0}{1}</b> und kommt <b>einen</b> nach dem Menschen, der <b>{2}{3}</b> hat.
game_robbery_rule_ca1cc=Der Einbrecher hat <b>{0}{1}</b> und der Mensch, der vor dem Menschen vor ihm kommt, trägt irgendein <b>{2}es Kleidungsstück</b>.
game_robbery_rule_bc2bc=Der Einbrecher hat <b>gleich{0}</b> wie der Mensch, der <b>ob zwei Leute vor ihm</b> kommt.
game_robbery_rule_cc1notcc=Der Einbrecher <b>hat kein {0}{1}</b> und der Mensch, der vor dem Menschen vor ihm kommt, <b>trägt {2}{3}</b>.
game_robbery_rule_cc1notca=Der Einbrecher <b>trägt nichts {0}es</b> und der Mensch, der vor dem Menschen vor ihm kommt, <b>trägt {1}{2}</b>.
game_robbery_rule_cccccc=Der Einbrecher hat <b>{0}{1}</b>, <b>{2}{3}</b> und <b>{4}{5}</b>.
game_robbery_rule_cc2cc=Der Einbrecher hat <b>{0}{1}</b> und kommt <b>zwei Leute</b> vor einem Menschen, der <b>{2}{3}</b> hat.
game_robbery_rule_cc0notcc0t=Wenn ein Mensch kommt, der <b>{0}{1}</b> hat und nach ihm ein Mensch, der <b>kein {2}{3}</b> hat, dann <b>ist der nächste in der Reihe der Dieb</b>.
game_robbery_rule_cc0notca0t=Wenn ein Mensch kommt, der <b>{0}{1}</b> hat und nach ihm ein Mensch kommt, der <b>nichts {2}es</b> hat, dann <b>ist der nächste in der Reihe der Dieb</b>.
game_robbery_rule_cc0cc0cc=Wenn ein Mensch kommt, der <b>{0}{1}</b> hat und nach ihm ein Mensch kommt, der <b>{2}{3}</b> hat, dann ist der nächste in der Reihe der Einbrecher, falls er <b>{4}{5}</b> trägt.
game_robbery_rule_ccccnotcc=Der Einbrecher hat <b>{0}{1}</b> und <b>{2}{3}</b> und <b>hat kein {4}{5}</b>.
game_robbery_rule_bx1bx=Der Einbrecher hat <b>den gleichen {0}</b> wie der Mensch, der vor dem Menschen vor ihm kommt.
game_robbery_rulemessage_understand=Ich verstehe
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