Commit 490b91e9 authored by Aneta Steimarova's avatar Aneta Steimarova

#962 Added background for safe medium

parent bc6d1731
...@@ -242,6 +242,7 @@ public class SafeGame extends AbstractTablexiaGame<Void> { ...@@ -242,6 +242,7 @@ public class SafeGame extends AbstractTablexiaGame<Void> {
switch (gameDifficulty){ switch (gameDifficulty){
case EASY: return new Image(getScreenTextureRegion(SafeAssets.EASY_BACKGROUND)); case EASY: return new Image(getScreenTextureRegion(SafeAssets.EASY_BACKGROUND));
case HARD: return new Image(getScreenTextureRegion(SafeAssets.HARD_BACKGROUND)); case HARD: return new Image(getScreenTextureRegion(SafeAssets.HARD_BACKGROUND));
case MEDIUM: return new Image(getScreenTextureRegion(SafeAssets.MEDIUM_BACKGROUND));
case BONUS: return new Image(getScreenTextureRegion(SafeAssets.BONUS_BACKGROUND)); case BONUS: return new Image(getScreenTextureRegion(SafeAssets.BONUS_BACKGROUND));
default: return new Image(getScreenTextureRegion(SafeAssets.SAFE_BACKGROUND)); default: return new Image(getScreenTextureRegion(SafeAssets.SAFE_BACKGROUND));
} }
......
...@@ -98,6 +98,7 @@ public class SafeAssets { ...@@ -98,6 +98,7 @@ public class SafeAssets {
public static final String HARD_LIGHT4 = GFX_PATH + HARD + "4"; public static final String HARD_LIGHT4 = GFX_PATH + HARD + "4";
//======== LIGHTS MEDIUM + HARD ========== //======== LIGHTS MEDIUM + HARD ==========
public static final String MEDIUM_BACKGROUND = GFX_PATH + MEDIUM + "background";
public static final String MEDIUM_HARD_LIGHT1_RED = GFX_PATH + LIGHTS + "1red"; public static final String MEDIUM_HARD_LIGHT1_RED = GFX_PATH + LIGHTS + "1red";
public static final String MEDIUM_HARD_LIGHT1_GREEN = GFX_PATH + LIGHTS + "1green"; public static final String MEDIUM_HARD_LIGHT1_GREEN = GFX_PATH + LIGHTS + "1green";
public static final String MEDIUM_HARD_LIGHT1_BLUE = GFX_PATH + LIGHTS + "1blue"; public static final String MEDIUM_HARD_LIGHT1_BLUE = GFX_PATH + LIGHTS + "1blue";
......
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