Commit 51170c6b authored by Matyáš Latner's avatar Matyáš Latner

Oprava workspacu

parent e5f17d23
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# Project target.
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## Lead Developer:
* Nicolas Gramlich <nicolasgramlich@gmail.com>, <ngramlich@zynga.com>
## Contributors:
### Zynga
* Scott Kennedy
* Added EngineOptions->AudioOptions->SoundOptions->setMaxSimultaneousStreams.
* Fixed a bug where BaseGameActivity would not resume.
* Added ButtonSprite.
* Fixed anti-pattern in Sprite/TiledSprite constructors.
* Fixed an infinite recursion.
* Greg Haynes
* Added SharedMemoryVertexBufferObject and ZeroMemoryVertexBufferObject.
* Enhanced Pool class to be able to have a maximum number of items to permanently hold.
* Fixed a bug in Entity.getSceneToLocalTransformation.
* Fixed Hold/Click/Scroll-Detector when MultiTouch is enabled.
* Xi Yu
* Added TextOptions->AutoWrap.CJK.
### Others
* Rodrigo Moraes <rodrigo.moraes@gmail.com>
* Added optimizations and enhancements in the TMXTiledMapExtension.
* Janne Sinivirta
* Added ParticleSystem.BlendFunctionInitializer.
* Fix a surplus semi-colon preventing from building with a stock JDK.
* Michal Stawinski <michal.stawinski@gmail.com>
* Fixed a race condition in SoundManager/SoundFactory.
* Added Missing constructors in IMenuItem implementations.
* Francesco Zoffoli
* Added callback method in IAnimationListener.
* Karl Erik Asbjørnsen
* Fix in MultiKeyHashMap to preventing from building with a stock JDK.
* Erik Eloff <erik@eloff.se>
* Memory fix in BufferUtils.
* Sergio Viudes <djpep.dj@gmail.com>
* Fixed using an API Level 9 method.
* Pawel Plewa
* Added CubicBezierMoveModifier and QuadraticBezierMoveModifier.
* Levi Notik <levi.notik@gmail.com>
* Added project setup instructions for IntelliJ IDEA.
* Steven Jackson <stevosaurus@gmail.com>
* Fixed wrong method signature in StrokeFont.
* Daniel Epstein <theturtleboy@gmail.com>
* Added possibility to define scaleX/scaleY instead of just scale.
* Fixed horizontal/vertical flipping of BaseTextureRegionBuffer.
* Arturo Gutiérrez
* Added TextureMemoryLogger.
## Suggestions / Issue-Reports:
* Leandro De Brasi
* Fixed copy-paste error in SpriteBatchVertexBuffer.
* Fixed missing super.finalize() call in BaseSprite.
* Fixed a synchronization issue in TextureManager, FontManager and ShaderProgramManager.
* Added support for specifying individual frames in an animation instead of just the first and the last frame.
* dorasoft
* Fixed IModifierListeners being overwritten in certain constellations of nesting SequenceModifier, ParallelModifier and LoopModifier).
* brig
* Fixed Entity.sortChildren(pImmediate=false) not resetting after sorting was performed.
* oldskool73
* Fixed a bug when using MenuScene and ZoomCamera.
* chozabu
* Fixed a bug when using MenuScene and ZoomCamera.
* stormtroopa
* Fixed a bug when using MenuScene and ZoomCamera.
* whalabi
* Fixed a bug where Textures turned/remained 'white', when they are are reloaded/updated.
* AlexNunn
* Fixed a bug where Textures turned/remained 'white', when they are are reloaded/updated.
* Fixed TextureSourceDecorator using Stroke.FILL to draw one pixel too few.
* Akirasan
* Added methods to Entity allowing to attach/get/detach children based on their index.
* blissoft
* Fixed a bug when changing the volume of a Sound.
* While(E)
* Fixed a copy-paste error not allowing TiledSprite/AnimatedSprite to be used in a SpriteBatch.
* dironto
* Fixed TextureFormat.RGB_565 working with TextureOptions.XYZ_(NON-)_PREMULTIPLYALPHA.
* moppelg
* Fixed invisible Sprites in a SpriteBatch still drawing.
* Time-Over
* Fixed a bug in Line vs Rectangle collision.
* aerobowl
* Added add/remove methods in SpriteGroup.
* KyleHatch
* Added convenience methods to convert from Local to Scene coordinates (and vice versa).
* daniboy
* Added support for multiple stops in LinearGradientFillTextureSourceDecorator and RadialGradientFillTextureSourceDecorator.
* ddrscott
* Added support for binding TouchEvents to OnSceneTouchListeners.
* rickw
* Fixed Entity being able to hold ITouchAreas (only Scene should be able to).
* g1adrift
* Added new WakeLockOption not requiring the WAKE_LOCK permission.
* H3R3T1C
* Fixed the calculation of the GlobalTileID in the TMXTiledMapExtension when data is read from a GZipInputStream.
* valentin.milea
* Added spacing to BlackPawnTextureBuilder.
* goran.mrzljak
* Fixed a bug in TMXLayer when the TiledMap is not squared.
* cpasjuste
* Added onCompletionListener to the Music class.
* Added method to creae Sounds and Music from Files/Paths.
* k3vlar
* Fixed resetting the position of Particles, so that moving ParticleSystems are possible.
* mr_deimos
* Added PREMULTIPLYALPHA option to the TextureOption class.
* oleg
* Added PREMULTIPLYALPHA option to the TextureOption class.
* NightJumper
* Added MathUtils.distance.
* crino
* Fixed check if OpenGL 1.0 or 1.1 is present.
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